If you are using Jira, a software development tool to plan, track and release products, then the Jira Cloud plugin is your way to go. So whether you are using Avocode or Zeplin, Sketch has a plugin that enables you to upload your designs. AvocodeĪvocode is very similar to Zeplin. With the Zeplin plugin, you can simply upload all your designs to Zeplin within Sketch. It allows you to share and inspect Photoshop and Sketch files. Zeplin is a collaboration tool for designers and developers. However, if you have downloaded and installed the Sketch Plugin Manager, you can search and install plugins straight from Sketch in a matter of seconds. Just because of that, I prefer to use the Sketch Plugin Manager.Īll mentioned plugins in this article are linked to their GitHub repository or their respective website. Sketch plugins are automatically updated, incompatible plugins are disabled and installing a plugin takes less time, but you still need to download plugins from GitHub. With the latest version of Sketch (version 46.2 at the time of writing), developers have improved the way Sketch manages plugins. You can easily search for Sketch plugins, install them and keep them up to date without navigating to GitHub every single time. The first plugin you need is a plugin manager for Sketch. I have only collected plugins I use on a daily basis as UX Designer, so don’t expect a huge list of useless plugins. By installing Sketch plugins, you can extend Sketch’s functionality dramatically. Plugins are an important part of Sketch’s ecosystem. Although the tool has a good amount of features, you can extend its functionality with Sketch plugins and speed up the design workflow. Sketch is a design tool for Mac, created by and intended for UX, UI, mobile or web designers. ReactDesignStack #StorybookStack #StorybookDesignStackAs a designer, you’ve probably already heard of Sketch. In the case of Zeplin, images can be extracted by selecting and clicking the “download” icon in the Assets section of the sidebar. And here, similarly, the hard part is tackled entirely by Apollo CLI, and you can stitch it together with your own code in no time.Ĭoming back to Zeplin and Figma briefly, they're both built to allow engineers to extract content directly to facilitate product development.Įxtracting the copy for an entire paragraph is as simple as selecting the content in Zeplin and clicking the “copy” icon in the Content section of the sidebar. As with codegen, even a small change in a query fragment should also trigger many small changes in mock data. To supply Storybook and our unit tests with realistic mock data, we want to extract the mock data directly from our Shared Development Environment. Digging into UI in this abstract way takes all the chaos of this madcap world away one breakpoint at a time, and in that quiet realm, you are good down to the pixel every time. Since we are talking about how all these fabulous tools work so well together to help you be productive, can I just say what a delight it is to work on UI with Zeplin or Figma side by side with Storybook. That is fine for buttons or UI with borders, but it’s hard to tell precisely where your component starts and ends, so I hacked them in there. One other hack you’ll notice is that I added a pair of divs to bookend my component vertically, since Storybook renders with whitespace around the component. getSectionsFromJourney() just filters the sections. This file is entirely generated from Yeoman (discussed below), and it delivers the examples from the Alps Journey by default. This is the crux of the matter for Storybook. Beyond that, if you have alternative states you want to account for, perhaps loading or error states, you can add them in manually. If your mock data really covers all the various various possible states for your UI, you are good to go. The only tricks I apply to Storybook are loading the stories with the mock data we’ve extracted from the API. You get fast hot module reloading and a couple checkboxes to enable/disable browser features like Flexbox. It is the perfect place to make sure your work aligns with designs to the pixel across breakpoints. The tool we use for editing UI is React Storybook.
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